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Cover Up, the printed card.

Neutral · Treachery

Cover Up

Task.

Revelation - Put Cover Up into play in your threat area, with 3 clues on it.

↺ When you would discover 1 or more clues at your location: Discard that many clues from Cover Up instead.

Forced - When the game ends, if there are any clues on Cover Up: You suffer 1 mental trauma.

Type
Treachery · Weakness
Class
Neutral
Traits
Task.
Deck limit
1
Product
Revised Core Set #7
Illustrator
Marcin Jakubowski

In the simulator: Audited

Every printed path of this card is proven at the table by a rules test.