
Neutral · Treachery
Internal Injury
Injury.
Revelation - Place Internal Injury into play in your threat area.
Forced - At the end of your turn: Take 1 direct damage.
➜ ➜: Discard Internal Injury.
- Type
- Treachery
- Traits
- Injury.
- Deck limit
- 2
- Product
- The Dunwich Legacy #38
In the simulator: Playable
The simulator deals and resolves this card. Its rule-by-rule audit has not been recorded yet.







