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Time Warp, the printed card.

Mystic · Event

Time Warp (2)

Spell. Paradox.

Fast. Play immediately after an investigator at your location finishes resolving an action during his or her turn.

Undo that action (return the game state to exactly the way it was before that action was performed, except for the playing of Time Warp and its costs).

Type
Event
Class
Mystic
Cost
1
Experience
2
Traits
Spell. Paradox.
Deck limit
2
Product
Dim Carcosa #311
Illustrator
Stephen Somers

In the simulator: Audited

Every printed path of this card is proven at the table by a rules test.