
Mystic · Event
Time Warp (2)
Spell. Paradox.
Fast. Play immediately after an investigator at your location finishes resolving an action during his or her turn.
Undo that action (return the game state to exactly the way it was before that action was performed, except for the playing of Time Warp and its costs).
- Type
- Event
- Class
- Mystic
- Cost
- 1
- Experience
- 2
- Traits
- Spell. Paradox.
- Deck limit
- 2
- Product
- Dim Carcosa #311
- Illustrator
- Stephen Somers
In the simulator: Audited
Every printed path of this card is proven at the table by a rules test.







