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A Tear in Time, the printed card.

Mythos · Treachery

A Tear in Time

Hex.

Revelation - Test willpower (3). For each point you fail by, you must either lose 1 action or take 1 horror.

"We've been conceptualizing time as if it were a straight line, moving forward from one point to the next. The truth is quite different."

Type
Treachery
Class
Mythos
Traits
Hex.
Product
The Forgotten Age #90
Encounter set
Temporal Flux
Illustrator
Dennis Chan