
Seeker · Event
Persuasion
Insight. Trick.

Parley. Choose a non-weakness Humanoid enemy at your location and test
(3). This test gets +X difficulty, where X is that enemy's horror value. If you succeed, shuffle the chosen enemy into the encounter deck. If the chosen enemy is Elite, automatically evade it instead.
- Type
- Event
- Class
- Seeker
- Cost
- 2
- Experience
- 0
- Traits
- Insight. Trick.
- Deck limit
- 2
- Product
- Threads of Fate #105
- Illustrator
- Rafał Hrynkiewicz
In the simulator: Playable
The simulator deals and resolves this card. Its rule-by-rule audit has not been recorded yet.







