
Mythos · Enemy
✦ Sgt. Earl Monroe
Dirty Cop
Humanoid. Police. Elite.
Elusive. (After this enemy attacks or is attacked while it is ready, it moves to a connecting location with no investigators and exhausts.)
➜: Parley. Test
(4). Decrease the difficulty for this test by 1 for each damage on Sgt. Earl Monroe. If you succeed, (codex 4).
- Type
- Enemy
- Health
- 4
- Fight
- 3
- Evade
- 3
- Damage
- 1
- Horror
- 1
- Victory
- 1
- Traits
- Humanoid. Police. Elite.
- Product
- Core Set #142




