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Sgt. Earl Monroe, the printed card.

Mythos · Enemy

✦ Sgt. Earl Monroe

Dirty Cop

Humanoid. Police. Elite.

Elusive. (After this enemy attacks or is attacked while it is ready, it moves to a connecting location with no investigators and exhausts.)

➜: Parley. Test combat (4). Decrease the difficulty for this test by 1 for each damage on Sgt. Earl Monroe. If you succeed, (codex 4).

Type
Enemy
Health
4
Fight
3
Evade
3
Damage
1
Horror
1
Victory
1
Traits
Humanoid. Police. Elite.
Product
Core Set #142