
Neutral · Treachery
Unaware
Flaw.
Revelation - Put Unaware into play in your threat area.
Forced - The first time you fail a skill test during your turn: Draw the top card of the encounter deck. If that card is an enemy, discard Unaware.
- Type
- Treachery
- Traits
- Flaw.
- Deck limit
- 1
- Product
- André Patel #6
In the simulator: Audited
Every printed path of this card is proven at the table by a rules test.







